Showing posts with label Skullgirls. Show all posts
Showing posts with label Skullgirls. Show all posts

Mar 28, 2013

Skullgirls Ends IndieGoGo Campaign With Nearly Double


Wow guys, what a ride. Skullgirls may have been down for the count once, but fans have proven that they're not willing to let that happen again. After the month long IndieGoGo campaign, Skulls girls has raised over $829k reaching every single stretch goal and basically assuring that the game's cast will basically double.

While I was definitely expecting the campaign to be funded, I could have never imagined the support it gained in the past week alone. Not only are founders given the option to vote for two brand new characters and three confirmed characters, but the folks over at Mane6 (previously known for the cancelled MLP: Fighting is Magic) are also being given the Skullsgirls engine. 


Awesome job everyone, things like this bring a lot of hope back for the way games are headed.

Mar 27, 2013

The Art Of Alex Ahad : Skullgirls And Beyond

(Via)
With the clock ticking down on the Skullgirls Indiegogo initiative, as well as the project gaining acceptance within the Japanese fighting community, I thought it would be wise to shed a light on the man behind the visuals of Skullgirls, Alex Ahad.

Serving as a creative director since the inception of the project, Alex brought his distinctly contemporary digital art style to the table, mixing primarily Japanese and Western influences to create a colorful art style that's been a treat since day one. This type of style has proliferated over the last few years thanks to websites like Deviantart and Tumblr, serving as a conduit of inspiration and reference for the ridiculous amounts of up and coming artists out there. From Skullgirls to Street Fighter, Alex has provided his own unique twist on existing franchises and thrown out some truly fun ideas himself. Check out more of his colorful work after the break!

Mar 18, 2013

Skullgirls Support Continues to Amaze


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I don't think I'll be able to forgive myself for being so late to post this, but it's important to inform you about the Skullgirls Indiegogo campaign if you don't already know about it. Normally I try to avoid posting campaigns that have been funded to infinity and beyond, but Skullgirls and it's community is truly something special.

Last year, after the unfortunate demise of Reverge Labs all seemed doomed for the Skullgirls developer but shortly thereafter the team reformed to create Lab Zero Games. After efforts to push Skullgirls into the limelight during EVO, things started to look pretty grim for the developers once again. It's truly a shame to see a company like Reverge Labs/Lab Zero get brushed aside amongst other competition, especially after witnessing the amount of love the crew puts into their work.

Luckily, the community behind Skullgirls has something to say about the entire ordeal. 

Apr 9, 2012

Reminder: Get Skullgirls



There's been a strange lack of hype for Skullgirls in our opinion, especially due to the fact that the game is coming out in the next 2 days for PSN and Xbox Live respectively. Considering that we've been anticipating it since spotting the title in a dark corner of E3 last year and giving it our 'Best newcomer of E3' title, we'll definitely be doing our part to support Reverge's debut title.

Featuring the awesomely stylized and colorful art direction of Alex Ahad, and music composed by one of the best Konami composers, Michiru Yamane (Of Castlevania: Symphony Of The Night fame) this game really delivers. If you're wondering how this game stacks up gameplay wise, it could probably be best described as a mix between Guilty Gear and Melty Blood, so the potential of this becoming a staple among dedicated fighting game fans is huge. As a bonus, we collected a bunch of fanart that the talented Skullgirls community has created over the last few months. Check it out after the break!

Feb 6, 2012

Skullgirls Manages To Look Better With Every Trailer


During last years E3, RoboBrain was lucky enough to get his hands on Reverge Labs' Skullgirls and came back with nothing but great things to say. Now, I don't know about you, but ever since the game's announcement I've been frothing at the mouth for more information on the indie title. Thankfully, Reverge Labs isn't keeping us completely in the dark, as seen by the trailer above. 

What a surprise, there's a story mode in a fighting game! Not necessarily the most revolutionary announcement, but even so, the game looks god damn beautiful. It's hard to imagine the time that's gone into the development of this game, but it's definitely showing. I don't think I've ever seen a hand drawn fighter with as smooth of animations as this. While no release date is confirmed, I imagine some sort of announcement is somewhere in the pipeline.