Deus Ex: Mankind Divided is set in 2029, two years after the events of Human Revolution, with players re-assuming the role of Adam Jensen; the Cervantes-bearded and lethally-armed (pun entirely intended) protagonist of the previous game as he is recruited by an newly-formed Interpol-funded task force aimed to hunt down and capture augmented terrorists in a world that now hates and fears transhumanism. With a new suite of mechanical augments that allow him to stealthily navigate, socially manipulate and offensively eliminate threats as never before; Jensen must once again maneuver through a shadow-net of proxy-conspiracies and double-agendas in a personal mission to uncover the truth and, by doing so, seek absolution for the havoc he helped to inadvertently unleash.
Human Revolution was one of my favorite titles of 2011, with my only complaints being the gratingly lackluster Boss encounters (a problem partially remedied by the game's Director's Cut Edition) and an overwhelming desire for more free-roaming areas to explore that were cut throughout production (for example, Upper Hengsha and ground-level Montreal). The sobriety and fatalism in this first trailer is chilling. As a long-time fan of the series, I'm looking forward to how this title narratively bridges the gap between Human Revolution's transhumanist renaissance period and the original game's dystopian oligarchic society shepherded by disease and information warfare.
No release window announced as of yet, though if I were to venture a guess, I'd say quarter four of this year only to be inevitably delayed for another quarter or two. Deus Ex: Mankind Divided is slated for release on Xbox One, PS4 and PC.
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