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If there's one thing that's interesting about Naughty Dog, I get the impression that the majority of the concepting team over there mainly specialize in environment art, as their characters typically don't entail a lot of design work due to the realism aspect. It's a stark contrast to studios like Vigil (RIP), which placed a lot of emphasis on characters due to their heavily stylized aspects. Check out more of Eytan's gorgeous, painterly work after the break.
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