May 3, 2012

A Look At The Visual Origins Of Assassins Creed

The low profile stance exploration. (Via)
Doesn't it feel like the first Assassins Creed came out just yesterday? The original 2007 title truly left an impression with its sense of scale and exotic locations, intriguing combat, revolutionary animation systems and conspiracy heavy plot. Fast forward to 2012, and the Ubisoft's IP is reaching its fifth colonial flavored installment, with 7 spinoff titles on multiple platforms and a total of 38 million copies sold.

As a kind of look back, the official Assassin's Creed Facebook group recently posted an album talking about the genesis of the series with some truly interesting tidbits about the game. Among one of the facts they revealed with the concepts, the game originally started off development as a spinoff to the Prince Of Persia series. If you're as big of a fan as I am of seeing how a great IP's are visually developed, you'll get a kick out of the images after the break.



An early concept, showcasing the Assassin as a bodyguard for the young 'Prince' from Prince Of Persia
An early exploration of coop for the series. Would have been awesome to have this in the first title.



What if: The Assassin was a female? I have a feeling that's still a possibility.





The first concept for the series' signature weapon.
An area heavily based off of Petra, Jordan


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