Showing posts with label infamous 2. Show all posts
Showing posts with label infamous 2. Show all posts

Jul 18, 2011

Clackity Man: The Infamous 2 Boss That Wasn't

Clackity Man: A fresh dose of wtf nightmare fuel, coming right up! (Via)
 Every once in a while we run into some amazing, unused concepts for games and we find ourselves asking a simple question: 'Why didn't this get used?' Clackity Man was a boss that the Massive Black folks designed for the recently released Infamous 2, but for whatever reason never made it into the final game. Who wouldn't want to fight against a creepy ass, disturbed doll fetishist as a boss battle? This guys looks like he could have been a really memorable foe to go up against. Compared to the bosses that actually did make it in, we're kind of disappointed at the choices Sucker Punch ended up making.

Check out nine other variations of the Clackity Man boss concept after the break!

Jun 30, 2011

Infamous 2: The Cole That Wasn't Quite There

Cole, prior to the 'Metrosexualing.' Awesome, badass Cole by Wes Burt.
The guys from the awesome concept art house known as Massive Black released a ton of preproduction art, showcasing the evolution of a Cole that would end up ultimately causing a massive backlash by fans. Why? Due to the design being way too radically different from what they had grown accustomed to. In a way, its totally true, the final design that Suckerpunch chose didn't even facially resemble the original Cole, resulting in a furor that caused a revert to the original design for the recently released sequel.

However, the guys at Massive Black..in my opinion created some fantastic designs that would have been perfect for an evolution. Check out some of the process after the break!