Apr 23, 2012

Art Of Tom Scholes

Guild Wars 2 cave (Via)
I've always loved Tom Schole's environment work. Ever since I discovered his work back in the early days of Conceptart.org and the Guild Wars series, I've found myself studying his work, his color palettes for his peices and rendering technique. There's something really dreamy and flowy about his paintings, which has to do with the fact that most of his pieces set out to capture a certain mood, rather than specific details.

Within the concept art world you'll often find multiple categories of artists, with approaches that range from painterly to technical and detailed. Tom definitely falls on the more painterly side of the spectrum, which is not a bad thing at all, considering the style of past projects he's worked on like Guild Wars 2. After a stint at Disney, Arenanet and 343 Studios, Tom is off doing his freelance thing again. More of his work after the break!
















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