Guild Wars 2 cave (Via) |
Within the concept art world you'll often find multiple categories of artists, with approaches that range from painterly to technical and detailed. Tom definitely falls on the more painterly side of the spectrum, which is not a bad thing at all, considering the style of past projects he's worked on like Guild Wars 2. After a stint at Disney, Arenanet and 343 Studios, Tom is off doing his freelance thing again. More of his work after the break!
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