The limits of the Kinect's unintended uses are explore again in this beautiful experimental piece by Daniel Franke. Using three Kinect's, Daniel recorded a dancer going through a routine before feeding the point data into a visualizer, adding sound distortion, random seeding of frames and post processing. The final performance is an uncanny visual spectacle, featuring a flowing form attempting to maintain a solid shape with every reset.
Mar 22, 2012
Unnamed Soundsculpture By Daniel Franke
The limits of the Kinect's unintended uses are explore again in this beautiful experimental piece by Daniel Franke. Using three Kinect's, Daniel recorded a dancer going through a routine before feeding the point data into a visualizer, adding sound distortion, random seeding of frames and post processing. The final performance is an uncanny visual spectacle, featuring a flowing form attempting to maintain a solid shape with every reset.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment